半条命2还没有正式发布,做弊码已经先行从互联网上流出,半条命2做弊起首要在桌面半条命2的灵敏体例上添加"-console"那个号令行参数,"C:Program FilesHalf-Life 2hl2。exe" -console。然后进进游戏,按“~”唤出掌握台,就能够输进以下做弊代码:god - God mode (server side only)give - Gives a weapon or an item (see the list below)buddha - Reduces your healthhurtme # - Hurts the player (# is damage amount)impulse 101- All weaponsimpulse 82 - Spawns a jeepnotarget - Player becomes hidden to NPCsnoclip - Walk through walls (server side only)maps - Displays map listmap - Load a specified map (see the list below)developer # - Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)+mlook - Enables mouse lookhud_quickhelp/text? 1 - Shows crosshairviewmodel_fov # - Sets the size of the weapon you’re carrying (54 is default)exec - Execute a script filecl_drawhud 1 - Turns hud display oncl_enablehud 1 - Turns hud display oncl_showfps 1 - Shows frames per second in gamenpc_create - Creates an NPC (works in worlds that have an NPC entity)npc_create_aimed - Creates an NPC aiming away from the player。
picker - Toggles ’picker’ mode。setpos - Move player to specified origin (must have sv_cheats 1 enabled)。setang - Snap player eyes to specified pitch yaw (musthave sv_cheats)。
sv_gravity # - Set gravity to #sv_stopspeed # - Set minimum stopping speed when on ground to #sv_friction # - Sets world friction to #sv_bounce # - Sets bounce multiplier for physically simulated objects collisionsv_maxvelocity # - Sets the maximum velocity of any moving object to #sv_waterdist # - Sets vertical view fixup when eyes are near water plane to #air_density # - Changes the density of air to #dsp_explosion_effect_duration # - Sets length of confusion/ear-ringing effect to #prop_debug - Toggle bounding-boxes debug mode on/off (red - ignore damage, white - respond to damage, green - health)sv_soundemitter_filecheck - Toggle reporting missing 。
wav files for soundsmat_numtextureunits # - Limits the number of texture units to # (0 - let the game decide how many texture units to use)mat_yuv 0 - ?别的,今天网上也泄露出半条命2常用的一些号令行参数:r_anamorphic 0netgraph 3mat_preloadshaderspreloadconsoledx9fullscreenwidth 1024 -height 768heapsize 80000dxlevel 90shaderdll shader_nvfx_ps20。
dllmouselookdx8condebugswstartwindowedwindowwindowed。